kickstart_rom_file=/uae/roms/kick.rom
floppy0=/uae/floppies/

#Alters CPU speed (values are; real, max. CPU to Chipset; 1 through 20)
cpu_speed=5
#CPU Type (values are; 68000, 68010, 68020 etc etc)
cpu_type=68000
#No need to explain
cpu_compatible=false
cpu_24bit_addressing=false
collision_level=playfields

#Chipset type (values are; OCS, ECS AGNUS, ECS DENISE, FULL ECS, AGA)
chipset=aga
#Immediate blits helps with speed
immediate_blits=true

#Mem values (0 = 0MB, 1 = 512KB, 2 = 1024MB etc etc)
chipmem_size=1
fastmem_size=4
z3mem_size=0
bogomem_size=0

#HDD hardfile location and specs
hardfile2=rw,DH0:/uae/HDD/test.hdf,32,1,2,512,0,
#Floppy speed, can cause incompatbility
floppy_speed=800

#Sound Options
sound_frequency=32000
sound_output=normal
sound_channels=stereo
sound_latency=200
sound_interpol=none

#GFX Options
gfx_width=640
gfx_height=480
gfx_center_horizontal=true
gfx_center_vertical=true
gfx_vsync=false
gfx_correct_aspect=true
gfx_framerate=2
show_leds=true

sdl.map_raw_keys=true
input.config=1

# Keyboard setup
input.1.keyboard.0.button.96=SPC_ENTERGUI

# Mouse
input.1.mouse.0.disabled=0
input.1.mouse.0.axis.0=MOUSE1_HORIZ
input.1.mouse.0.axis.1=MOUSE1_VERT
input.1.mouse.0.axis.2=MOUSE1_WHEEL
input.1.mouse.0.button.0=JOY1_FIRE_BUTTON
input.1.mouse.0.button.1=JOY1_2ND_BUTTON
input.1.mouse.0.button.2=JOY1_3RD_BUTTON

# Joystick configuration. Wiimote 1 is both mouse and joystick 2, with
# the mouse button being the A key.
# See http://wiibrew.org/wiki/SDL for the button numbers

input.1.joystick.0.disabled=0
input.1.joystick.0.axis.0=JOY2_HORIZ
input.1.joystick.0.axis.1=JOY2_VERT
# 2 on wiimote, Z on nunchuck and a/b on the classic controller
input.1.joystick.0.button.3=JOY2_FIRE_BUTTON
input.1.joystick.0.button.7=JOY2_FIRE_BUTTON
input.1.joystick.0.button.9=JOY2_FIRE_BUTTON

# Bind +/- to some keys just for testing
input.1.joystick.0.button.2=KEY_SPACE
input.1.joystick.0.button.4=KEY_F1
input.1.joystick.0.button.5=KEY_RETURN
input.1.joystick.0.button.10=KEY_SPACE
input.1.joystick.0.button.17=KEY_F1
input.1.joystick.0.button.18=KEY_RETURN


# Wiimote 2
input.1.joystick.1.disabled=0
input.1.joystick.1.axis.0=JOY1_HORIZ
input.1.joystick.1.axis.1=JOY1_VERT
input.1.joystick.1.button.3=JOY1_FIRE_BUTTON
input.1.joystick.1.button.7=JOY1_FIRE_BUTTON
input.1.joystick.1.button.9=JOY1_FIRE_BUTTON
input.1.joystick.1.button.10=JOY1_FIRE_BUTTON


# Home button
input.1.joystick.1.button.6=SPC_ENTERGUI
input.1.joystick.1.button.19=SPC_ENTERGUI
input.1.joystick.0.button.6=SPC_ENTERGUI
input.1.joystick.0.button.19=SPC_ENTERGUI
